The project Let’s PLAY! Game Based Learning – (Un)ordinary education

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The main objective of the project is to develop 3 innovative games for children adolescents with gamification and game-based-learning elements. The educational games will be made available free of charge to all interested schools for self-printing from a publicly accessible website.

PROJECT TYPE

Project implemented under the Education Programme (Component IV), funded by the European Economic Area Financial Mechanism 2014-2021

SCOPE OF ACTIVITIES

Educational

DATE

01.08.2020-01.06.2022 r.

PROJECT VALUE

127 823 EURO

The project Let’s PLAY! Game Based Learning – (un)ordinary education

Grant application number: EOG/19/K4/W/0043W0080
Period of implementation: 01.08.2020-01.06.2022
Amount of co-financing: 127823 EURO
Source of funding: The project is implemented within the framework of the Education Programme (Component IV), financed by the EEA Financial Mechanism 2014-2021.


Programme operator: the Foundation for the Development of the Education System

Project website:

Project Let’s PLAY! Game Based Learning – (un)ordinary education

Download the games here:

Gry

Partners:

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About the partners:

The lead partner, the Progresfera Teacher Training Centre at AiA Doradztwo i Edukacja Psychologiczna Sp. z o.o., has been operating since 2011. Specialists from the centre conduct trainings, workshops and conferences for teachers and students. The centre has trained over 2,000 teachers, thanks to which it cooperates with numerous schools in Wielkopolska. It implements projects co-financed by the European Social Fund, including: ‘Teacher of the 21st century’; ‘Education for the future. Raising the level of knowledge and competences of students at the Primary and Secondary School in Szelejewo’.

Nord University is engaged in developing educational programmes and research with a special focus on (among other things) education. The Faculty of Social Sciences is one of Norway’s largest centres for education and research in its field. A key person involved in the project is Robin Isfold Munkvold, Associate Professor in Information Technology. Robin has been teaching and researching in the field of information technology, software development and digital games for 15 years. He has published many international articles on the subject and has been a project manager for games and learning projects. Among other things, Robin co-founded and developed an educational games portal for schools and is part of the management group of the Centre for Excellent IT-education.

Eduexpert has been implementing educational and training projects since 2010 and has specialised in the production of high-quality digital educational material. In recent years, the company has produced several hundred videos, animations and digital content meeting the WCAG 2.0 standard, special content modules for people with mild and moderate intellectual disabilities. The company successfully implements projects financed by EU grants, Norwegian funds and commissioned by the Ministry of Education. The company’s team consists of subject matter experts, graphic designers, programmers, content editors and a wide range of collaborators in the creation of modern e-materials used by young people and adults.

Project operator: